OpenMiner  0.0.1a
Voxel game engine
Static Public Member Functions | List of all members
sol::stack::pusher< char32_t[N]> Struct Template Reference

#include <sol.hpp>

Static Public Member Functions

static int push (lua_State *L, const char32_t(&str)[N])
 
static int push (lua_State *L, const char32_t(&str)[N], std::size_t sz)
 

Member Function Documentation

§ push() [1/2]

template<size_t N>
static int sol::stack::pusher< char32_t[N]>::push ( lua_State *  L,
const char32_t(&)  str[N] 
)
inlinestatic
11206  {
11207  return push(L, str, std::char_traits<char32_t>::length(str));
11208  }
static int push(lua_State *L, const char32_t(&str)[N])
Definition: sol.hpp:11206

§ push() [2/2]

template<size_t N>
static int sol::stack::pusher< char32_t[N]>::push ( lua_State *  L,
const char32_t(&)  str[N],
std::size_t  sz 
)
inlinestatic
11210  {
11211  return stack::push<const char32_t*>(L, str, str + sz);
11212  }

The documentation for this struct was generated from the following file: